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Pokemon Spada e Scudo: Cheats and cheat codes

Pokemon Spada e Scudocheats and codes for SWITCH, including Useful Tips.

Welcome to the page dedicated to the cheats of Pokemon Spada e Scudo. Without further delay let's introduce this article to you!

Introduction and plot

Prepared to discover the Barge, a large region with a great variety of environments, from peaceful countryside and modern cities to dense forests and snow-capped mountains. The people and the Pokémon that live here are working together to develop the local industries.

Our cheats can be used with the following consoles: SWITCH. This list is constantly updated from SWITCH or since the game came out.

Are you stuck in the game? We have the solution to your problem. Check the Pokemon Spada e Scudo walkthrough page. You will find all the video guides taken from YouTube on this game.

Let's move on to show you the cheats after the introduction we just wrote.

Get all three of the initiators

Have 3 people, each with an initiator different, they all fertilized with two eggs by their initiators. Let them hatch, then take a newborn baby to each player for all 3 players to have all 3 of the initiators in just 3 exchanges. You can use these exchanges to fecondarne how many do you want.

 

You will quickly get Eevee and Pikachu

First, transfer your data to Pokemon: Let's Go, Eevee! and / or Pokemon: Let's Go, Pikachu! on your device. You may not be able to exchange with Eevee and Pikachu. Then, talk with the children to the train station. The precise point is called the Meetup Spot and find him, immediately before entering the wilderness area.

 

Capture the Pikachu

Pikachu is found on Route 4 during the day and the night. Is a Pokemon rare and difficult to see in the grass yellow. Try to keep an eye on the ears, yellow for Pikachu, while you're in the area. If you don't see one, go to the city and back. Pikachu is very fast and electric. We recommend that you use against the Pokemon Land. This Pokemon should be able to suffer many hits without being incapacitated. However, you have to be careful not to kill Pikachu. Avoid using attacks earth, but only normal on Pikachu, so that you can capture in the most efficient way.

 

Evolve Pikachu

Once caught a Pikachu, take it at least to level 15. Then use a Thunderstone to evolverlo into a Raichu. The Thunderstone is rare, but the two brothers diggers can dig in the rugged Area, near the asylum. Note: you can Not evolve the Pikachu from the data of Pokemon: Let's Go, Pikachu!. That Pikachu is basically like the Pokemon of Pokemon: Let's Go, Pikachu! and will not evolve. Therefore, you need to capture a Pikachu random.

 

Evolve Eevee into Espeon

Note: you Cannot evolve Eevee from the data of the game Pokemon: Let's Go, Eevee!. Therefore, it is necessary to capture a Eevee in the wild for evolverlo. Once you have captured a Eevee wild, increases your friendship with her. You can do it accampandoti and playing with her, giving her to eat and specific objects. You can see how friendly your Pokemon with you talking with the guy in the house to Hammerlocke, to the right of the first Center Pokemon. When you become a friend of Eevee will evolve to the next level. To get Espeon, you must evolve Eevee during the day. It should evolve around level 19.

 

Evolve Eevee into Umbreon

Follow the instructions to evolve Eevee into Espeon, but let it evolve during the night instead of during the day.

 

Pikachu evolving

Notes: you can't evolve the Pikachu from the data of the game Pokemon: Let's Go, Pikachu!. Therefore, it is necessary to capture a Pikachu in the wild for evolverlo. Once caught a Pikachu in the wild, take it at least to level 15. Then use a Thunderstone to evolverlo into a Raichu. The Thunderstone is rare, but the two brothers diggers can dig in Wild Areas, near the asylum.

 

Get the ball teacher

Successfully complete the game. After the credits, you will return to the house and in your room. Leave your room and a woman will come into your home to talk with you. When it has finished, it will give you a Master Ball as a reward for becoming champion. It is the only ball teacher existing in the game so use it with caution. Use it on a legendary Pokemon to capture it with ease.

 

Find battle-stones

The stones are special objects of evolution used on some Pokemon. Go to the asylum (the place where allevi Pokemon) in the wild area. Nearby, you'll find two brothers who offer to dig up treasures for you if you pay them in Watts. There are two types of excavation: Skill and Endurance, each of which provides different prizes. Speak with the brother on the left (the skill) and you will pay only 500 watts to dig up a treasure. The treasure that you can dig up varies and is random. Usually you will at least get 2-3 items, but you can get almost double or triple. Speaking with the brother to the right (resistance) and you will pay only 500 watts to dig up a treasure. This is a great place to find many treasures and stones evolution.

 

Controller IV

Reach level 4 of Battle on the Tower and enters in the level Pokéball to check your Pokemon's IV using the laptop.

 

Easy money

You need a Gigantamax Meowth (not the special version Galarian, the original Meowth) because this trick functions. You can consciously choose to trade one with a Galarian Meowth in the Gym the Grass near the beginning of the game. Meowth has a PayDay, which is a skill decent to earn a few coins extra, but not much. However, its ability Dynamax is really good. Use Meowth in a battle in the gym and Dynamax. Then, using his skills in the Gold Rush three times, in three rounds to drop money. The Trainer of the Gym, the Grass will drop to 3,200. However, you will get 11.400 additional because of the ability Dynamax of Meowth. The only thing you can do is play in the gym. You can also buy Incense Lucky in the market Hulbury, both with a double prize money from the coaches and fighting in the gym.

 

To Breed Pokemon

To breed two Pokemon, put them both in the children's room. You need a male and a female of the same species. For example, an Eevee male and an Eevee female. Check again after about 30 minutes to find probably an egg. Once you have an egg, simply bring it with you and you open up while you walk. The farm has many benefits. It gives you a version of level 1 of a Pokemon. The Pokemon who get a coach are stronger than those that even in nature, making the breeding, the best option to live a single Pokemon to its maximum potential. You can also learn the moves that some Pokemon would lose. For example, capture a Gastly, level 30+ will lose the hypnosis move, but you can breed a Gastly level 1 and learn it that way. There are also many other advantages in breeding. There are other possibilities with the breeding and more advanced, how to use Ditto as a male version or female.

 

Changing weather

Change the system time on your Switches to change the time. This will not harm your save. Go to the settings of your system and the Switch, and scroll down to the System tab at the bottom. Then, select the Date and time and change the time zone. It is not necessary to close the game to do it. Try to adjust it at least 2-3 hours to change the time. However, be careful not to move it too far or invertirai the day with the night.

 

A good start to the game

As in every other Pokémon game, with a Sword and Shield begins making choose between a grass type, a water type, and a type of fire. The pokemon, respectively, are Grookey, Sobble and Scorbunny. It really is a personal choice and often emotional for many players.
Are Pokémon all-powerful that we can serve you well in your journey. Overall, water types tend to have minimal weak points of the three, so if you're trying to make a path potentially easier through the game, you may want to go with Sobble. I prefer the fire types as they may be less common to find. In the end, however, the choice is yours.

Become more and more strong

The combat is essential for two main reasons: it helps your Pokémon to level up and become stronger. The passage also lets your Pokémon learn moves more powerful. If you do not fight against Pokémon and trainers on your path, your team will not be strong enough to face the leader of the gym. In turn, you will not be able to progress in the game. Fight training partners, gives you money so you can buy more things. There are many necessary objects, fantastic outfits, and character customization options that require money. If you really want to join the wonderful world of the region of Barge, you'll need the money that you get to beat trainers and managers of the gym.

Get Pokemon flying

If you are in a wild area and see a beautiful Butterfree flying above your head, do not despair, you can catch it. Whistles in the game simply by pressing the joystick to the left. This attracts the Pokémon towards you and is sometimes the only way to have a Pokémon on hand.

Get a free item

There are objects hidden anywhere in the Pokémon Sword and Pokémon Shield. If you see a bright sparkle on the ground, approach it and press A to pick it up. Also, the people in the region of Barge are friendly. Talk to everyone you see. Someone could give you a potion or other useful object only by interacting with them.

Get more money from sales

With all those articles and sweet dresses, it can be difficult to get the money needed to buy everything that you want. Fortunately, the market of Stow-on-Side tends to give you a lot more money for items that you sell compared to a PokeMart. The compromise here is that the shop owner will buy one article from you on the day, so you should be strategic with the items that you sell.

Have a team versatile

Have a feast well-balanced means that you have to have Pokémon with different types. Each type is weak against certain types and strong against others. For example, water is strong against fire but weak against grass. To beat the opponents and the leader of the gym, you will need to take advantage of this system. The best way to do this is to have the largest possible number of different types of Pokémon in your group. In this way, you'll be ready for any chance encounter. Some Pokémon have only one type, but others have two. If possible, get a Pokémon with multiple types. You should also be aware of the kind of attacks made by your Pokémon. Just because it is Fire type, does not mean that it still has a move of Fire type.

Fight against Pokemon strong

If you're running in the wilderness and you come across a Pokémon look strong, you should be aware that you will still be able to capture it. You will need to progress further into the game and get more badges from the gym to catch a Pokémon of that level. Your options when you meet a Pokémon from the appearance of the strong have to fight him and get experience points or escape. Just note that this could be a full-fledged battle.

Get money from the dens of idle

The dens Pokémon are the place where you come across the battles of Raid Max. However, if you find a tana that does not shine, you can collect Watts from it. This is the currency explicitly used in the wilderness area. Sometimes you can find rare items that sell by the dealers of the Wild Area, then certainly you want to have Watts on hand.

Get power-ups while cooking

Cook meals with your Pokémon gives you dishes that you can use during battle to increase the morale, heal all of your Pokémon at the same time or increase their levels of friendship. Pokémon with a level of friendship most high are more likely to inflict critical hits during the battle. You'll want to experiment and prepare dishes often. Also, play with your Pokémon in the field, the Pokémon increases their experience points.

Where to find all the Pokemon

Below we indicate the locations of all the Pokemon. Look for them in the world is hidden in the grass.

1. Grookey: available at the beginning.
2. Thwackey: available at the beginning.
3. Rillaboom: available at the beginning.
4. Scorbunny: available at the beginning.
5. Raboot: available at the beginning.
6. Cinderace: available at the beginning.
7. Sobble: available at the beginning.
8. Drizzile: available at the beginning.
9. Inteleon: available at the beginning.
10. Blipbug: Route 2, the Cap of the Giant, Weald sleepy. Route 1, Route 2, Weald sleepy.
11. Dottler: Hood of the Giant. Route 5, the wild Nature of the stone, the Mirror of the Giant, the Hood of the Giant.
12. Orbeetle: Weald sleepy. Lake of outrage, Weald sleepy.
13. Caterpie: Route 1.
14. Metapod - Fields, rolling Fields, rolling.
15. Butterfree: the Mirror of the Giant, Fields, rolling, Lake East, Axwell. Weald sleepy.
16. Grubbin: Lake East, Axwell, Weald sleepy. Route 1, Grove Dappled, Weald sleepy.
17. Charjabug: . The bowl of Dusty, rolling Hills of Hammerlocke.
18. Vikavolt: . Route 1, Route 2, Weald sleepy.
19. Hoothoot - Copse, Dappled, Hood of the Giant: Route 1, Route 2, Weald sleepy.
20. Noctowl: Outskirts of Motostoke, the Cap of the Giant. The bank of the River of Motostoke.
21. Rookidee: Route 1, Route 2, River Motostoke, Weald sleepy. Route 2, Route 3, Weald sleepy.
22. Corvisquire: the Mirror of the Giant, the Hills of Hammerlocke. The bank of the River of Motostoke.
23. Corviknight: Weald sleepy. Route 7, Lake of the outrage.
24. Skwovet - Route 1, Route 2, Weald sleepy - Route 1, Fields, rolling, Trees berries.
25. Greedent: Eye of Axew, Route 6, the Trees of berries.
26. Pidove: Fields ridge, Lake East, Axwell. The ruins of the Lighthouse.
27. Tranquill - Mirror-of-Giant - Chair of the Giant.
28. Unfezant: the Hills of Hammerlocke, the Field of Bridge, wild Nature of the stone. Eye of Axew.
29. Nickit: Route 1, Route 2, wild Nature of the stone, Bowl Dusty.
30. Thievul - Route 7 - Field of the Bridge.
31. Zigzagoon: Route 2, Route 3, Field of the Bridge, the wild Nature of the stone.
32. Linoone - Cap of the Giant.
33. Obstagoon: . Lake of outrage.
34. Wooloo: Route 1, the Shore of the River of Motostoke. Route 4.
35. Dubwool: . The bank of the River of Motostoke.
36. Lotad (Shield): West Lake, Axwell. Route 2, Fields, rolling, Grove Dappled.
37. Lombre (Shield) - Grove Dappled: Chair of the Giant, Route 5, Cap of the Giant.
38. Ludicolo (Shield): not identified.
39 - Seedot (Sword): West Lake, Axwell. Route 2, Grove Dappled.
40 - Nuzleaf (Sword): Copse, Dappled, Lake Miloch South. Fields and rolling, the Chair of the Giant.
41. Shiftry (Sword): not identified.
42. Chewtle - wild Nature of the stone, the Hood of the Giant - Motostoke, Lake of outrage, Hulbury.
43. Drednaw - Cap of the Giant: the Field of Bridge, the Mirror of the Giant.
44. Purrloin: Copse, Dappled, West Lake, Axwell, the Bank of the River of Motostoke. Route 2, the Ruins of the Lighthouse.
45. Liepard - Cap of the Giant: the Eye of Axew, Route 9.
46. Yamper - Route 2, River Motostoke, Bowl, Dusty, wild Nature of the stone.
47. Boltund: the Bank of the River of Motostoke, Lake of outrage.
48. Bunnelby - Fields and rolling, Grove Dappled, West Lake, Axwell, Cap of the Giant: Fields ridge, Grove Dappled.
49. Diggersby - Cap of the Giant: the Eye of Axew, Chair of the Giant.
50. Minccino - Cap of the Giant: Fields ridge, Lake East, Axwell.
51. Cinccino: not identified.
52. Bounsweet - wild Nature of the stone: Fields ridge, the Ruins of the Lighthouse.
53. Steenee: Eye of Axew.
54. Tsareena: not identified.
55. Gloom: Copse, Dappled, Lake East, Axwell. Fields, rolling, Lake East, Axwell.
56. Gloom: Cap Giant, the Hills of Hammerlocke. Eye of Axew.
57. Vileplume: not identified.
58. Bellossom: not identified.
59. Budew: West Lake, Axwell. Fields, rolling, Lake East, Axwell.
60. Roselia: . Eye of Axew, Lake Miloch South.
61. Roserade: not identified.
62. Wingull: Fields ridge, Lake Miloch South, Lake East, Axwell. Fields to rolling ridge, West Lake, Axwell.
63. Pelipper - Route 9 - the Eye of Axew, Bowl, Dusty, Lake of outrage.
64. Joltik: Lake Miloch South, the Mirror of the Giant. Fields and rolling, the Chair of the Giant.
65. Galvantula: Route 7, Lake of the outrage.
66. Electrike: Fields ridge, Chair of the Giant. Fields, rolling, Lake East, Axwell.
67. Manetric: the Hills of Hammerlocke. Eye of Axew, Chair of the Giant.
68. Vulpix: Route 1, Lake Miloch South, Route 3. Route 2, Lake East, Axwell.
69. Ninetales: Lake of outrage.
70. Growlithe - Bowl, Dusty Hills of Hammerlocke.
71. Arcanine: not identified.
72. Vanillite: Route 2, West Lake, Axwell. Fields to rolling ridge, West Lake, Axwell.
73. Vanillish: Route 8, Bowl Dusty. Eye of Axew, Route 10.
74. Vanilluxe: Route 10, Lake of outrage.
75. Swinub - Bowl, Dusty Fields and rolling Hills of Hammerlocke.
76. Piloswine: . Bowl Dusty, Lake of outrage.
77. Mamoswine: not identified.
78. Delibird: Route 1, the Ruins of the Lighthouse. Route 2, the Chair of the Giant.
79. Snorunt: Lake East, Axwell, Chair of the Giant. Fields, rolling, Lake Miloch South.
80. Glalie: Route 9, Lake of the outrage.
81. Froslass: not identified.
82. Baltoy: Lake East, Axwell, wild Nature of the stone. Fields, rolling, Lake Miloch South.
83. Claydol - Eye Axew: Lake of outrage.
84. Mudbray: Lake East, Axwell, Lake Miloch South. Fields to rolling ridge, North Lake Miloch.
85. Mudsdale - Eye Axew - Chair of the Giant.
86. Dwebble - West Lake, Axwell, Lake North Miloch, wild Nature of the stone Fields rolling, the Chair of the Giant.
87. Crustle - Eye Axew - Eye of Axew.
88. Golett: Watch Tower Ruins, Route 8, wild Nature of the stone. The ruins of the Lighthouse, the Cap of the Giant.
89. Golurk: Lake of outrage.
90. Munna - Lake Est Axwell, wild Nature of the stone, the Weald sleepy - Fields and rolling, the Hood of the Giant.
91. Musharna: not identified.
92. Natu: Chair of the Giant, the Mirror of the Giant. Fields, rolling, Lake Miloch South.
93. Xatu: the Chair of the Giant.
94. Stufful: Lake East, Axwell, Field of the Bridge. Copse, Dappled, North Lake Miloch.
95. Bewear - Eye Axew - Chair of the Giant.
96. Snover: the Eye of Axew, Route 10. Copse, Dappled, Hood of the Giant.
97. Abomsanow: Lake of outrage. Bowl Dusty, Route 10.
98. Krabby: West Lake, Axwell, Lake Miloch South. West Lake, Axwell.
99. Kingler - Eye Axew - Route 9.
100. Wooper - West Lake, Axwell, wild Nature of the stone, the Hood of the Giant: West Lake, Axwell.
101. Quagsire - Cap Giant - Chair of the Giant.
102. Corphish: Lake Miloch South. Lake Miloch South.
103. Corphish - Eye Axew - Eye of Axew.
104. Nincada: . West Lake, Axwell, Lake Miloch South.
105. Ninjask - Nature wild stone, wild Nature of the stone.
106. Shedinja: not identified.
107. Tyrogue - Fields and rolling, Fields, rolling, Lake Miloch South: West Lake, Axwell, Lake Miloch South.
108. Hitmonlee - Bowl Dusty.
109. Hitmonchan - Bowl Dusty.
110. Hitmontop: Lake of outrage.
111. Pancham - Lake Est Axwell, Fields ridge: West Lake, Axwell.
112. Pangoro: . Lake of outrage.
113. Klink: West Lake, Axwell, Lake Milloch the north and the south. The hills of Hammerlocke.
114. Klang: . Route 10, Bowl Dusty.
115. Klinklang: Lake of outrage.
116. Combee - Fields and rolling.
117. Vespiquen: not identified.
118. Bronzor: Eye of Axew, Chair of the Giant. The chair of the Giant.
119. Bronzong - Eye Axew - Bowl Dusty.
120. Ralts: Fields ridge, Grove Dappled. Copse, Dappled, Lake Miloch South.
121. Kirlia: not identified.
122. Gardevoir: Bowl Dusty, Lake of outrage.
123. Gallade: not identified.
124. Drifloon - the Ruins of the Lighthouse, the Lake Miloch the South: Ruins of the Lighthouse.
125. Drifblim - Eye of Axew.
126. Gossifleur: Route 3, River Motostoke. Route 2.
127. Eldegoss: Bowl Dusty.
128. Glameow: . Fields and rolling, the Ruins of the Lighthouse.
129. Cherrim: not identified.
130. Stunky - North Lake Miloch, Lake Miloch South Copse, Dappled, North Lake Miloch.
131. Skuntank: . Bowl Dusty, Lake of outrage.
132. Tympole: Copse, Dappled, West Lake, Axwell. Copse, Dappled, Lake Miloch South.
133. Palpitoad: the Chair of the Giant, Bowl Dusty. Field of the Bridge.
134. Seismitoiad - Eye Axew - Route 7.
135. Duskull: the Ruins of the Lighthouse, the Chair of the Giant. The ruins of the Lighthouse.
136. Dusclops: Route 8.
137. Dusknoir: not identified.
138. Machop - Lake Miloch South, the wild Nature of the stone: the Ruins of the Lighthouse, the Lake Miloch South.
139. Machoke: Eye of Axew, Hills of Hammerlocke. The chair of the Giant Hills of Hammerlocke.
140. Machamp: not identified.
141. Gastly: the Ruins of the Lighthouse, the Chair of the Giant. The ruins of the Lighthouse, the Lake, the North Miloch.
142. Haunter: . The chair of the Giant, Route 8.
143. Gengar: not identified.
144. Magikarp: Lake Miloch South, West Lake, Axwell. Route 2, Route 5, North Lake Miloch.
145. Gyarados - Route 2: the Bowl of Dusty, the Cap of the Giant.
146. Goldeen - West Lake, Axwell, Lake East Axwell - West Lake, Axwell, Lake East, Axwell.
147. Seaking: not identified.
148. Post-Ending: West Lake, Axwell. West Lake, Axwell, Lake Miloch South.
149. Octillery - Route 9: the Eye of Axew, Route 9.
150. Shellder - West Lake, Axwell, Lake East Axwell: Lake East, Axwell, Chair of the Giant.
151. Cloyster: Chair of the Giant.
152. Feebas: Route 2.
153. Milotic: not identified.
154. Basculin: the Bank of the River of Motostoke. The chair of the Giant, the Bank of the River of Motostoke, Hulbury.
155. Wishiwashi: West Lake, Axwell, Lake East, Axwell, Hulbury.
156. Pyukumuku: Lake Miloch South, Route 9. Lake Miloch South, Chair of the Giant, Route 9.
157. Leaf Thieves - Route 3.
158. Garbodor: Lake of outrage.
159. Sizzlipede: Route 3.
160. Centiskorch: not identified.
161. Rolycoly: Mine Barge, Route 3, Hood of the Giant. Mine Barge.
162. Carkol - Cap of the Giant: the Field of the Bridge, Route 10.
163. Coalossal: . Bowl Dusty, Lake of outrage.
164. Diglett - Fields and rolling: Mine Barge, the Mirror of the Giant.
165. Dugtrio - the Mirror of the giant, and that Giant Bowl of Dusty, rolling Hills of Hammerlocke.
166. Drilbur: the Mine, Barge, Bowl Dusty. Mine Barge, the wild Nature of the stone.
167. Excadrill: Lake of outrage, the Mirror of the Giant.
168. Roggenrola - Fields and rolling, wild Nature of the stone: Mine Barge on the Outskirts of Motostoke.
169. Boldore: Lake of outrage, the Mirror of the Giant. The wild nature of the stone.
170. Turn: not identified.
171. Timburr - Mine Barge - Mine Barge.
172. Gurdurr - Route 8: the wild Nature of the stone.
173. Conkeldurr: not identified.
174. Woobat: the Mirror of the Giant, the Ruins of the Lighthouse. Mine Barge.
175. Swoobat: not identified.
176. Noibat: Mine Barge 2, the Ruins of the Lighthouse. Field of the Bridge, the Mine to the Barge 2.
177. Noivern: the Lake of outrage.
178. Onix: Lake East, Axwell, Chair of the Giant, the Bank of the River of Motostoke.
179. Steelix: not identified.
180. Arrokuda: the Bank of the River of Motostoke. Route 2, the Bank of the River of Motostoke, the City of Hulbury.
181. Barraskewda: Lake of outrage, Route 2. The bank of the River of Motostoke, Bowl Dusty.
182. Meowth - Route 4 - Route 4.
183. Perrserker - Route 7: Route 9, Lake of the outrage.
184. Persian: not identified.
185. Milcery: . Route 4, the Field of the Bridge, the Mirror of the Giant.
186. Alcremie: not identified.
187. Cutiefly: Mine Barge 2, the Field of the Bridge. Route 4.
188. Ribombee: . The wild nature of the stone.
189. Ferroseed - the wild Nature of the stone: the Bank of the River of Motostoke, Route 4.
190. Ferrothorn: Bowl Dusty.
191. Pumpkaboo: Route 4, the Mirror of the Giant, the Hills of Hammerlocke.
192. Gourgeist: not identified.
193. Pichu: not identified.
194. Pikachu - Route 4, wild Nature of the stone: the wild Nature of the stone.
195. Raichu: not identified.
196. Eevee - Route 4.
197. Vaporeon - Lake of outrage.
198. Jolteon: not identified.
199. Flareon: not identified

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