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Trainer for: Devil's Hunt (1.01)

You will add many Cheats: Unlimited Health , Instant Devil Mode , Mega Soul Skill Points , Super Damage and many more.

Index of the Trainer for the Game: Devil's Hunt

Introduction and Plot

With Devil's Hunt Trainer v1.01 you will gain: unlimited health, instant devil mode and mega soul skill points but not only. Enter and discover all the unlockable cheats.

This game released on: 17/09/2019. Here you will find everything about Devil's Hunt, especially the Trainer Activating this trainer, Promo Options, Trainer Options, Notes, and much more.
In the Devil's Hunt, the war between Angels and Demons takes you on a journey and return from hell. In this action-adventure game third-person, Desmond discovers his demonic powers while the fate of the world hung in the largest war ever seen by humanity.

Index of the Trainer for the Game: Devil's Hunt

Cheats options added

This trainer adds the following cheats to this game:
Unlimited Health
Unlimited Health
Instant Devil Mode
Instant Devil Mode
Mega Soul Skill Points
Mega Soul Skill Points
Super Damage
Super Damage
Game Speed
Game Speed

Activating this trainer

If not state otherwise below, press F1 at main menu.
Listen for 'Trainer
Activated'.
Press desired hotkey. All hotkeys can be changed on the trainer.

Promo Options

NumPad5: Game Speed

Trainer Options

# Player
NumPad1: Unlimited Health
NumPad2: Instant Devil Mode
# Progression
NumPad3: Mega
Soul Skill Points
# Enemies
NumPad4: Super Damage
# Game
NumPad5: Game Speed

Notes

Unlimited Health:
Toggle on and the trainer will try to keep you alive. Note that some parts of the game you are supposed to die.
Instant Devil Mode:
Press this and your Devil meter fills and you are able to enter Devil mode when the game allows it.
Mega Soul Skill Points:
Toggle on then enter the Skills window, then try to buy a skill. Toggle back off once you have the points.
Super Damage:
Toggle on and most enemies will die very quickly. Note that some scripted events the enemy is NOT supposed to die, OR they should die normally over time with their health reaching particular levels for events.